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UE##D6### 3D TV scam by Samsung or how to sell Half-Quarter HD 3D as "Full HD 3D" It seems, that UE##D6### models may have 3D quality problems. UE##D7### (and upwards) models may be fine. (2011-08-06 ... 2011-10-01)
Unfortunately, this TV model could be described as "Full HD 2D / Half-Quarter HD 3D". It is definitely "3D Ready", but not even close to real "Full HD 3D". Don't waste your money on this product if you are looking for "Full HD 3D" quality. Only low quality 3D input modes are available in this TV model (check page 160 of SAMSUNG UE32D6530 online manual which lists all supported 3D modes):
1. 2D-to-3D (worthless marketing stunt) It means that 3D quality is low and looks blurry or edgy depending on your "Sharpness" settings.
There are only TWO popular and simple ways to get "Full HD 3D" (native 1920x1080 pixels per eye):
A) "Frame Sequential" (highest 3D quality). This feature is NOT SUPPORTED and it makes this TV unsuitable for hardcore PC gamers. B) Standard HDMI 1.4 Full HD 3D "Frame Packing". This is where things are screwed in this TV model. Input image is simple box (1920x2205 "Top-and-Bottom"): 1080 horizontal lines for Left image, 45 horizontal blank lines, 1080 horizontal lines for Right image. TV will switch to 3D mode automatically, when nVidia supplies 1920x2205p 24Hz signal to HDMI input. But 3D image is not sharp as expected. You can clearly see large square groups of pixels (on the way to the screen image got squeezed to 1920x1080 (960x1080 or 1920x540 pixels per eye) and then upscaled, so HALF of the resolution is lost). This TV does exactly the same with images, when viewed with native TV picture browser - image quality will drop drastically, when 3D mode is ON (I've tested various high quality images with resolutions up to 3840x2160). Quality drop doesn't end here. If you are using "Top-and-Bottom" mode, then bottom picture have vertical odd lines duplicated over even lines. This means that bottom image has only 25% (or 960x540) of original (1920x1080) quality (demonstrational images below). It would be nice for Samsung to enable "Frame Sequential" 3D mode input (I am sure, hardware can handle it, because firmware just needs to send frame change signal to glasses in sync with 60p input). It's 2011 and you could buy 3D monitor, which supports Full HD 3D 1920x1080 resolution per eye and flicker free 120 frames per second, in 2009! So, it is not good idea to trust Samsung and their claims. LG is also dishonest company. They sell passive 3D TV displays and you can find on their web pages such claims as "Full HD 3D picture quality". Unfortunately, their passive 3D TV displays have "1920 x 1080 Line-by-Line" output-screen (1920x540 pixels per eye). This could be described only as Half HD 3D also.
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